For those who are interested, a "stable" 1.6 Version was released, a few days ago.
Model Converter X 1.6 released
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Also the development V1.7 which is a 64bit version. Arno will only be going the 64bit route going forward. I have tried it and so far I don't see any issues. But it will be interesting to see if there are any that come up verses the 32bit version. I will keep both versions separately loaded.
Greg
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i tried to open some libraries with 1.6.
Some objects which were visible with V1.5, are not visible with 1.6, now.
I will keep 1.5.
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I have multiple archived versions just for that issue. Interesting that some will and some wont..
Greg
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i tried to open some libraries with 1.6.
Some objects which were visible with V1.5, are not visible with 1.6, now.
I will keep 1.5.
Please tell us an example of a such objects
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A port Container crane I couldnt open.
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I would like to test a little if I can find the BGL
Perhaps by PN?
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If this version preserves the texture maps and can spit out an FS9 version of an AI plane, I'm in!
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Is this your desire, Richard?
FS2004 aircraft mdl exportSome features are on the ModelConverterX wishlist for quite a while already. For example the feature request to export FS2004 aircraft mdl files with working…www.fsdeveloper.com -
Been watching this in earnest.. Wanting to try and back convert some FSX AI models to FS9. Cant wait to try it out!! This would be huge if it works.
Greg
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